T | T | T |
H | H | H |
B | B | B |
or try:
T | H | B |
B | T | H |
H | B | T |
Enter this W.A.D. (With. Attack. Defend) code to use the flamethrower. This will inflict 12 to 30 damage.
T | H | B |
H | B | T |
B | H | T |
or:
B | H | T |
H | B | T |
T | H | B |
Enter the following code for missiles:
B | H | B |
H | B | T |
T | T | H |
Enter the following code to send your opponent's attack right back at them:
T | B | H |
H | T | B |
B | H | T |
Enter the following code for a spear. You must have "B-lathe" (Body) for this code to work:
B | H | T |
T | H | B |
B | H | T |
Enter the following code for a cannon ball. You must have "Trisporne" (Body) for this code to work.
B | H | T |
T | H | B |
B | H | T |
Enter the following code for special attacks:
T | H | B |
H | B | T |
B | H | T |
Enter the following code:
B | T | H |
H | B | T |
T | B | H |
Once all of your creatures have been sent to the Battle Gate and they've all lost, instead of resetting your Pox and starting a new game, wait until the battle clock counts right down, then create new Pox.
Enter the following code for a flamethrower and bomb:
T | H | T |
B | H | B |
H | H | H |
Enter the following code to turn missiles on for Cycro:
B | H | B |
H | B | T |
T | T | H |
To use the Flamethrower, you must have a tail part called One-Shot (Spino). When setting the W.A.D. sequence, set the attacking part for the One-Shot. When the battle reaches the part where you set it for the One-Shot, your creature will use a Flamethrower instead of a normal bullet.
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